package mmc.ui;
//import java.util.ArrayList;

import mmc.Client;

//TODO implement
public class NamePlates extends Component {
	//private Client client;
	
	public NamePlates(float pos_x, float pos_y, float size_x, float size_y, Client client) {
		super(pos_x, pos_y, size_x, size_y);
		//this.client = client;
	}

	@Override
	public void render() {
		/*
		if(client.getScene() == null) return;
		
		ArrayList<float[]> players = client.getScene().getNearPlayers();
		float posx = client.getScene().player.x;
		float posy = client.getScene().player.z;
		for (float[] fs : players) {
			//if player before
			
				//draw nameplate of the other player
		}*/
	}

}
